P R O J E C T S


Christopher Hoffman

STAY-V

rolling ball game
DATE
Spring 2017
AUTHORS
Christopher Hoffman
ABOUT

Stay-v is a rolling ball game for Android, the goal is to collect crystals and finish levels in as short a time as possible. Features include three levels, leaderboards, and achievements.

LINKS

DOWN THE MOUNTIAN

endless platformer
DATE
Summer 2015
AUTHORS
Mikael Tyrsen
Sven Mangus
Christopher Hoffman
ABOUT

Down The Mountian is a endless game for iOS and Android. Developed with Mikael and Sven, and achiving many downloads. Some of it's features include simple controls, randomized level ordering with varying difficulty, synchronized items, and path following enemies.

LINKS

ESCAPE FROM DOOM

endless runner
DATE
Fall 2013
AUTHORS
Mikael Tyrsen
Christopher Hoffman
Justin Andrew Sterns
James Sparkman
ABOUT

Escape from doom is an endless runner for iOS and Android. Taking the lessions learned from PopRoyale, during this project our team was able to focus on enriching the gameplay experience and content of the game. Development time was around 5 months for this project.

LINKS

POP ROYALE

free to play
DATE
Summer 2013
AUTHORS
Mikael Tyrsen
Christopher Hoffman
James Sparkman
ABOUT

Pop Royale is a casual mobile game for iOS and Android Development of this game spanned roughly four months from concept to release

SORT FORCE

music rhythm
DATE
Spring 2012
AUTHORS
Christopher Hoffman
ABOUT

Sort Force is a Music Rhythm game for the iPhone with similar gameplay to Guitar Hero, match the button with the beat.

FEATURES

OpenGL 3D graphics and lighting
5 levels
original artwork
original soundtrack

BOX EYE

soft body physics
DATE
Fall 2010
AUTHORS
Robert Nagel
Christopher Hoffman
Nathan Scott
ABOUT

A fast paced point and click game featuring 2d soft body physics objects [phobs]. Sort objects before they fall off the screen.

LINKS

HEAT TILES

realtime heat simulator
DATE
Summer 2012
AUTHORS
Christopher Hoffman
ABOUT

Heat Tiles is a simulation of heat flow. Features controls for perameters

LINKS

FLUID SIM

realtime simulation
DATE
Fall 2013
AUTHORS
Christopher Hoffman
ABOUT

Fluid sim is a simulation of a fluid similar to air or water.

LINKS

TILT MAZE

navigate a maze with accelerometer control
DATE
Spring 2013
AUTHORS
Christopher Hoffman
ABOUT

tilt maze is a demo of tilt control for a game. Random mazes are generated, and gameplay area drawn. When reaching the target the game is reset and a new maze is generated.

On desktop arrow keys can be used

LINKS

INSTANT INSANITY

theoretical puzzle solver
DATE
Spring 2008
AUTHORS
Christopher Hoffman
ABOUT

Solver written for class work

This flash applet is a solver for the Instant Insanity game. Given a valid game, the instant insanity solver will quickly find a solution sequence.
Instant Insanity was a game invented by Frank Armbruster, published by Parker Borthers in 1967. The game is played with four cubes, each side painted one of four colors. The goal of the game is to stack the cubes so that each side of the stack has one face of each color.

LINKS
CV
Christopher Hoffman
chr1snv (at) itemfactorystudio (dot) com